Today over at Edsawesomesounds they announced there next Exclusive Horror Vinyl.
Music by Samuel Laflamme can now be heard on 2 LP’s. Exclusive to 200 copies on Blue with Black Splatter records. See below for photos.
Outlast was first released back on September 4th 2013, via Red Barrels. For those that may not know Outlast can read more about it down below, however if you already know everything regarding both Outlasts and the Whistleblower DLC can jump to the finale of the article by clicking here.
In Outlast, the player assumes the role of investigative journalist Miles Upshur, as he navigates a dilapidated psychiatric hospital overrun by homicidal patients. The game is played from a first-person perspective and features some stealth gameplay mechanics. The player can walk, run, crouch, jump, climb ladders and vault over objects. Unlike most games however, the player doesn’t have a visible health bar on the screen and is unable to attack enemies. The player must instead rely on stealth tactics such as hiding in lockers, sneaking past enemies, staying in the shadows and hiding behind or under things in order to survive. Alternatively, the player can attempt to outrun their pursuer. If the player dies, the game will reset to the most recent checkpoint.
Most of the hospital is unlit, and the only way for the player to see while in the dark is through the lens of a camcorder equipped with night vision. Using the night vision mode will slowly consume batteries, forcing the player to scavenge for additional batteries found throughout the building. Outlast makes heavy use of traditional jump scares and audio cues, which alert the player if an enemy has seen them. If the player records specific events with their camcorder, Miles will write a note about it, providing further insight into his thoughts. Documents can be collected, which offer backstory and other supplementary information about the hospital.
Developer Red Barrels have pointed to the survival-focused gameplay in Amnesia: The Dark Descent as a primary influence on the combat-free narrative style of Outlast. Found-footage horror films like REC also served as influences.
Waylon Park is a software engineer working at Mount Massive Asylum for Murkoff. His job entails maintaining the Morphogenic Engine, which controls lucid dreaming in comatose individuals. After several experiences working directly with the Engine and witnessing its effects on the facility’s patients, he sends an anonymous e-mail to reporter Miles Upshur to expose the corporation. Shortly afterwards Park is summoned to the underground lab’s operations center to debug a monitoring system. When he returns to his laptop, his supervisor, Jeremy Blaire, has him detained and subjected to the Morphogenic Engine after discovering his email. However, when the Walrider is unleashed (which leads to the events in the main story), Park escapes and takes a camcorder. He roams the increasingly decrepit facility as surviving guards and medical personnel try to evade the newly freed patients, searching for a shortwave radio that he can use to contact the authorities, all the while eluding a cannibal named Frank Manera wielding an electric bone saw. Just as Park manages to find a working radio transmitter, Blaire appears and subdues him, destroying the transmitter and leaving Park to die.
Park finds his way into the asylum’s vocational block, where he is chased by Eddie Gluskin, a serial killer obsessed with finding the “perfect bride” by killing other patients and mutilating their genitalia. Gluskin captures Park and tries to hang him in a gymnasium with his other victims, but during the struggle, he becomes entangled in his pulley system and impaled by a loose section of rebar.
At daybreak, Murkoff’s paramilitary division arrives at the asylum, intent on eliminating the variants. Park slips past them and escapes into the main lobby. There, he finds a gravely wounded Blaire, who stabs him suddenly, insisting that no one can know the truth about Mount Massive, but the Walrider kills him before he can finish Park off. Park then stumbles out the open front door and towards Miles Upshur’s jeep, which is still idling near the main gates. He puts the jeep into gear and drives away from the asylum as Miles, now the Walrider’s host, approaches.
In the epilogue, Park is sitting at a laptop with the videos ready for upload to expose the Murkoff Corporation. An associate informs him that it will be more than enough to ruin Murkoff, but is warned that they will then seek to eliminate him and his family. Despite some initial hesitation, Park decides to upload the file.
Whistleblower was released as a DLC on May 6th 2014.
Released on April 25th 2017, Outlast 2 is a first-person survival horror game that, like its predecessors Outlast and Outlast: Whistleblower, is a single-player campaign. It is set in Northern Arizona. The game continues the found footage characteristics from the first game. The player controls the investigative journalist Blake Langermann, who investigates a dilapidated rural area in Supai, near the western edge of the Colorado Plateau.
Langermann cannot fight except in scripted scenes, but must run and hide. He also wears glasses, which limit the player’s vision if they fall off. The player can crouch, run, jump, walk, vault, slide and climb much like the first game and can hide in lockers, barrels, wardrobes, beds, pools of water, tall grass, cornfields, and inside of houses. He has a limited stamina meter and must manage how long he runs, lest they become exhausted and move more slowly.
Langermann possesses only a camcorder, which has night vision capabilities, though the camcorder’s batteries are also drained when night vision is used. Compared to the first game, Langermann’s status as a cameraman means he carries a more advanced camera, one with clearer footage, zoom, and a sensitive microphone that can be used to detect distant footsteps and other noises. The player is equipped with an inventory system displaying the amount of footage recorded on the camera and the items they are carrying. Spare batteries suitable for the camcorder and med kits to heal are spread throughout the game.
I messaged Edsawesomesounds and asked them about how they felt about releasing there own Exclusive Vinyl for both Games and DLC.
“I’m very excited to offer this exclusive variant to our customers. We tried our best to theme the vinyl colors to the cover art of the release and I’m very happy with the result and the good work that our friends at Spacelab9 put into this.
Whenever we can combine a score or soundtrack from a video game to the horror genre I believe its a fabulous combination.”
At the end, this is a great item to have in your collection, plus you don’t wanna miss out when it’s limted to only 200 copies. Act now, and read below for the tracklisting and photos of what this compilation looks like.