Sci-Fi Horror Game ‘Negative Atmosphere- EGX REZZED Demo – Official Gameplay Revealed!

Like promised by Sun Scorched Studios last month, we have received the Official Real-Time Gameplay footage of the EGX REZZED Event Playable Demo for the sci-fi Unreal Engine 4 survival horror game Negative Atmosphere. The following video is playable in HD and even in 4K resolution!!

The developer has provided the following information along with this Gameplay Reveal:-

This is 5 months worth of work, and all content is shown here is not representative of the final product and subject to change at any time.

This video is real time gameplay footage of the EGX REZZED 2019 Demo, which was played by over 1500 people last week at EGX REZZED Tobacco Dock, London.

We hope you enjoy and remember, your survival is unlikely.

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This Demo was teased last month and we had created an article about it. Click here to read the article for more information.

The original Teaser Trailer revealed some enemies and had some insights about the game. Below is the original teaser if you haven’t seen it. Click here for the original teaser article made by us.

A brief description of the game:

Negative Atmosphere is being developed using Unreal Engine 4 and has been in development for 5 months. It is a new IP inspired by many sci-fi and non sci-fi horror games and 3rd person shooters.It is set in a universe in the midst of a cold war, in which A.I has been achieved via the use of organic processing cores, you play as a 49-year-old ex-combat medic called Samuel Edwards, aboard the long-range cargo and haulage ship the TRH Rusanov, after a mysterious sickness spreads across the ship causing all the robots and personnel to mutate and deform into hideous creatures that are hell-bent on the destruction of all the organisms around them. You must escape, fighting your way through your former crewmates, rogue and sentient artificial constructs and the environmental hazards the Rusanov presents. As you progress throughout the game, your mental state will deteriorate and the hallucinations will set in.

The game features a limited ammo economy, dynamic level events – TBA-, a vast assortment of melee and projectile weaponry, drones and robots which can be fought or hacked, a non-invasive stealth system, zero-g movement, holographic world space UI – with an ECG heart rate monitor on the back which changes in speed and color as your health deteriorates, a dynamic damage system – your character gets visually changed with blood stains, scars, open wounds, dismemberment etc, as your health decreases – and much much more to be revealed in the demo.

The developers say that there is no set release datewith the project being in pre-alpha stages, but developers are going to get the demo out sometime in 2019, with the Kickstarter to follow shortly afterwards This was a demo for the event, but we hope that an official public Steam Store Demo would be released soon or at least sometimes in Q3/Q4 2019. But the developers had said the truth in March, because now we have seen the pre-alpha gameplay in real-time, which is hopefully going to improve further as the development continues and more funds are obtained via Patreon and Kickstarter later on. According to the developer, the game is planned to release on PC, Mac & Linux first and then depending on funding, release on consoles and other platforms, so the more funds it gets, the closer it is to the console release!

You can get more information about the game and also support the game developer on Patreon

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